| Supported Targets | ESP32-S3 |
| ----------------- | -------- |
| Supported LCD Controller | ST7701 |
| ----------------------------| -------|
| Supported Touch Controller | GT911 |
| ----------------------------| -------|
# RGB Avoid Tearing Example
[esp_lcd](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/peripherals/lcd.html) provides several panel drivers out-of box, e.g. ST7789, SSD1306, NT35510. However, there're a lot of other panels on the market, it's beyond `esp_lcd` component's responsibility to include them all.
`esp_lcd` allows user to add their own panel drivers in the project scope (i.e. panel driver can live outside of esp-idf), so that the upper layer code like LVGL porting code can be reused without any modifications, as long as user-implemented panel driver follows the interface defined in the `esp_lcd` component.
This example demonstrates how to avoid tearing when using LVGL with RGB interface screens in an esp-idf project. The example will use the LVGL library to draw a stylish music player.
The LVGL-related parameter configurations, such as LVGL's registered resolution, LVGL task-related parameters, and tearing prevention methods, can be configured in lvgl_port_v8.h.
This example uses the [esp_timer](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/system/esp_timer.html) to generate the ticks needed by LVGL and uses a dedicated task to run the `lv_timer_handler()`. Since the LVGL APIs are not thread-safe, this example uses a mutex which be invoked before the call of `lv_timer_handler()` and released after it. The same mutex needs to be used in other tasks and threads around every LVGL (lv_...) related function call and code. For more porting guides, please refer to [LVGL porting doc](https://docs.lvgl.io/master/porting/index.html).
## How to use the example
## ESP-IDF Required
### Hardware Required
* An ESP32-S3R8 development board
* A ST7701 LCD panel, with RGB interface
* An USB cable for power supply and programming
### Hardware Connection
The connection between ESP Board and the LCD is as follows:
```
ESP Board RGB Panel
+-----------------------+ +-------------------+
| GND +--------------+GND |
| | | |
| 3V3 +--------------+VCC |
| | | |
| PCLK+--------------+PCLK |
| | | |
| DATA[15:0]+--------------+DATA[15:0] |
| | | |
| HSYNC+--------------+HSYNC |
| | | |
| VSYNC+--------------+VSYNC |
| | | |
| DE+--------------+DE |
| | | |
| BK_LIGHT+--------------+BLK |
+-----------------------+ | |
3V3-----+DISP_EN |
| |
+-------------------+
```
* The LCD parameters and GPIO number used by this example can be changed in [example_rgb_avoid_tearing.c](main/example_rgb_avoid_tearing.c). Especially, please pay attention to the **vendor specific initialization**, it can be different between manufacturers and should consult the LCD supplier for initialization sequence code.
* The LVGL parameters can be changed not only through `menuconfig` but also directly in `lvgl_conf.h`
### Configure the Project
Run `idf.py menuconfig` and navigate to `Example Configuration` menu.
### Build and Flash
Run `idf.py set-target esp32s3` to select the target chip.
Run `idf.py -p PORT build flash monitor` to build, flash and monitor the project. A fancy animation will show up on the LCD as expected.
The first time you run `idf.py` for the example will cost extra time as the build system needs to address the component dependencies and downloads the missing components from registry into `managed_components` folder.
(To exit the serial monitor, type ``Ctrl-]``.)
See the [Getting Started Guide](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/index.html) for full steps to configure and use ESP-IDF to build projects.
## Troubleshooting
For any technical queries, please open an [issue](https://github.com/espressif/esp-iot-solution/issues) on GitHub. We will get back to you soon.
To create a project from this example, run:
idf.py create-project-from-example "espressif/esp_lcd_st7701=1.1.2:rgb_avoid_tearing"