| Supported Targets | ESP32-S3 | | ----------------- | -------- | | Supported LCD Controllers | ST77903 | | ------------------------- | ------- | # QSPI LCD (without RAM) Example [esp_lcd](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/peripherals/lcd.html) provides several panel drivers out-of box, e.g. ST7789, SSD1306, NT35510. However, there're a lot of other panels on the market, it's beyond `esp_lcd` component's responsibility to include them all. `esp_lcd` allows user to add their own panel drivers in the project scope (i.e. panel driver can live outside of esp-idf), so that the upper layer code like LVGL porting code can be reused without any modifications, as long as user-implemented panel driver follows the interface defined in the `esp_lcd` component. This example shows how to use ST77903 display driver from Component manager in esp-idf project. These components are using API provided by `esp_lcd` component. This example will draw a fancy dash board with the LVGL library. This example uses the [esp_timer](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/system/esp_timer.html) to generate the ticks needed by LVGL and uses a dedicated task to run the `lv_timer_handler()`. Since the LVGL APIs are not thread-safe, this example uses a mutex which be invoked before the call of `lv_timer_handler()` and released after it. The same mutex needs to be used in other tasks and threads around every LVGL (lv_...) related function call and code. For more porting guides, please refer to [LVGL porting doc](https://docs.lvgl.io/master/porting/index.html). ## How to use the example ### Hardware Required * An ESP32-S3R2 or ESP32-S3R8 development board * A ST77903 LCD panel, with QSPI interface * An USB cable for power supply and programming ### Hardware Connection The connection between ESP Board and the LCD is as follows: ``` ESP Board ST77903 Panel (QSPI) ┌──────────────────────┐ ┌────────────────────┐ │ GND ├─────────────►│ GND │ │ │ │ │ │ 3V3 ├─────────────►│ VCC │ │ │ │ │ │ CS ├─────────────►│ CS │ │ │ │ │ │ SCK ├─────────────►│ CLK │ │ │ │ │ │ D3 ├─────────────►│ IO3 │ │ │ │ │ │ D2 ├─────────────►│ IO2 │ │ │ │ │ │ D1 ├─────────────►│ IO1 │ │ │ │ │ │ D0 ├─────────────►│ IO0 │ │ │ │ │ │ RST ├─────────────►│ RSTN │ └──────────────────────┘ └────────────────────┘ ``` The LCD parameters and GPIO number used by this example can be changed in [lv_port.h](main/lv_port.h). Especially, please pay attention to the **vendor specific initialization**, it can be different between manufacturers and should consult the LCD supplier for initialization sequence code. ### Build and Flash Run `idf.py -p PORT build flash monitor` to build, flash and monitor the project. A fancy animation will show up on the LCD as expected. The first time you run `idf.py` for the example will cost extra time as the build system needs to address the component dependencies and downloads the missing components from registry into `managed_components` folder. (To exit the serial monitor, type ``Ctrl-]``.) See the [Getting Started Guide](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/index.html) for full steps to configure and use ESP-IDF to build projects. ### Example Output ```bash ... I (679) example: Turn off LCD backlight I (684) gpio: GPIO[8]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0 I (693) lvgl_port: Install ST77903 panel driver I (699) gpio: GPIO[15]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0 I (717) st77903: LCD panel create success, version: 0.3.0 I (1099) lvgl_port: Initialize LVGL library I (1101) lvgl_port: Install LVGL tick timer I (1102) lvgl_port: Starting LVGL task I (1109) example: Turn on LCD backlight I (1109) example: Display LVGL demos I (1125) main_task: Returned from app_main() ... ``` ## Performance Test ### Test Environment #### For ESP32-S3R2 | Item | Value | | :--------------------: | :----------------: | | Resolution of LCD | 400 * 400 | | Configuration of PSRAM | Quad, 120M | | Configuration of Flash | QIO, 120M | | Version of LVGL | v8.3.9 | | Test Demo of LVGL | Music player | | Basic Configurations | sdkconfig.defaults | #### For ESP32-S3R8 | Item | Value | | :--------------------: | :--------------------------------: | | Resolution of LCD | 400 * 400 | | Configuration of PSRAM | Octal, 120M | | Configuration of Flash | QIO, 120M | | Version of LVGL | v8.3.9 | | Test Demo of LVGL | Music player | | Basic Configurations | sdkconfig.defaults.psram_octal_ddr | ### Description of Buffering Mode | Buffering Mode | Description | Special Configurations | | :------------: | :-----------------------------------------------: | :---------------------------: | | Mode1 | One buffer with 100-line heights in internal SRAM | * | | Mode2 | One buffer with frame-size in internal PSRAM | sdkconfig.test.psram_buffer | | Mode3 | Full-refresh with two frame-size PSRAM buffers | sdkconfig.test.full_refresh_1 | | Mode4 | Direct-mode with two frame-size PSRAM buffers | sdkconfig.test.direct_mode | | Mode5 | Full-refresh with three frame-size PSRAM buffers | sdkconfig.test.full_refresh_2 | **Note:** To test the above modes, run the following commands to configure project (take ESP32-S3R8 and `Mode4` as an example): ``` rm -rf build sdkconfig sdkconfig.old idf.py -D SDKCONFIG_DEFAULTS="sdkconfig.defaults.psram_octal_ddr;sdkconfig.test.direct_mode" reconfigure ``` ### Average FPS using ESP32-S3R2 | Buffering Mode | Average FPS | | :------------: | :---------: | | Mode1 | 22 | | Mode2 | 16 | | Mode3 | 14 | | Mode4 | 18 | | Mode5 | 16 | ### Average FPS using ESP32-S3R8 | Buffering Mode | Average FPS | | :------------: | :---------: | | Mode1 | 30 | | Mode2 | 25 | | Mode3 | 25 | | Mode4 | 26 | | Mode5 | 29 | ## Troubleshooting For any technical queries, please open an [issue] (https://github.com/espressif/esp-iot-solution/issues) on GitHub. We will get back to you soon.
To create a project from this example, run:
idf.py create-project-from-example "espressif/esp_lcd_st77903_qspi^1.0.0:qspi_without_ram"