| Supported Targets | ESP32-S3 |
| ----------------- | -------- |
| Supported LCD Controllers | ST77903 |
| ------------------------- | ------- |
# QSPI LCD (without RAM) Example
[esp_lcd](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/peripherals/lcd.html) provides several panel drivers out-of box, e.g. ST7789, SSD1306, NT35510. However, there're a lot of other panels on the market, it's beyond `esp_lcd` component's responsibility to include them all.
`esp_lcd` allows user to add their own panel drivers in the project scope (i.e. panel driver can live outside of esp-idf), so that the upper layer code like LVGL porting code can be reused without any modifications, as long as user-implemented panel driver follows the interface defined in the `esp_lcd` component.
This example shows how to use ST77903 display driver from Component manager in esp-idf project. These components are using API provided by `esp_lcd` component. This example will draw a fancy dash board with the LVGL library.
This example uses the [esp_timer](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/api-reference/system/esp_timer.html) to generate the ticks needed by LVGL and uses a dedicated task to run the `lv_timer_handler()`. Since the LVGL APIs are not thread-safe, this example uses a mutex which be invoked before the call of `lv_timer_handler()` and released after it. The same mutex needs to be used in other tasks and threads around every LVGL (lv_...) related function call and code. For more porting guides, please refer to [LVGL porting doc](https://docs.lvgl.io/master/porting/index.html).
## How to use the example
### Hardware Required
* An ESP32-S3R2 or ESP32-S3R8 development board
* A ST77903 LCD panel, with QSPI interface
* An USB cable for power supply and programming
### Hardware Connection
The connection between ESP Board and the LCD is as follows:
```
ESP Board ST77903 Panel (QSPI)
┌──────────────────────┐ ┌────────────────────┐
│ GND ├─────────────►│ GND │
│ │ │ │
│ 3V3 ├─────────────►│ VCC │
│ │ │ │
│ CS ├─────────────►│ CS │
│ │ │ │
│ SCK ├─────────────►│ CLK │
│ │ │ │
│ D3 ├─────────────►│ IO3 │
│ │ │ │
│ D2 ├─────────────►│ IO2 │
│ │ │ │
│ D1 ├─────────────►│ IO1 │
│ │ │ │
│ D0 ├─────────────►│ IO0 │
│ │ │ │
│ RST ├─────────────►│ RSTN │
└──────────────────────┘ └────────────────────┘
```
The LCD parameters and GPIO number used by this example can be changed in [lv_port.h](main/lv_port.h).
Especially, please pay attention to the **vendor specific initialization**, it can be different between manufacturers and should consult the LCD supplier for initialization sequence code.
### Build and Flash
Run `idf.py -p PORT build flash monitor` to build, flash and monitor the project. A fancy animation will show up on the LCD as expected.
The first time you run `idf.py` for the example will cost extra time as the build system needs to address the component dependencies and downloads the missing components from registry into `managed_components` folder.
(To exit the serial monitor, type ``Ctrl-]``.)
See the [Getting Started Guide](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/index.html) for full steps to configure and use ESP-IDF to build projects.
### Example Output
```bash
...
I (679) example: Turn off LCD backlight
I (684) gpio: GPIO[8]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
I (693) lvgl_port: Install ST77903 panel driver
I (699) gpio: GPIO[15]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
I (717) st77903: LCD panel create success, version: 0.3.0
I (1099) lvgl_port: Initialize LVGL library
I (1101) lvgl_port: Install LVGL tick timer
I (1102) lvgl_port: Starting LVGL task
I (1109) example: Turn on LCD backlight
I (1109) example: Display LVGL demos
I (1125) main_task: Returned from app_main()
...
```
## Performance Test
### Test Environment
#### For ESP32-S3R2
| Item | Value |
| :--------------------: | :----------------: |
| Resolution of LCD | 400 * 400 |
| Configuration of PSRAM | Quad, 120M |
| Configuration of Flash | QIO, 120M |
| Version of LVGL | v8.3.9 |
| Test Demo of LVGL | Music player |
| Basic Configurations | sdkconfig.defaults |
#### For ESP32-S3R8
| Item | Value |
| :--------------------: | :--------------------------------: |
| Resolution of LCD | 400 * 400 |
| Configuration of PSRAM | Octal, 120M |
| Configuration of Flash | QIO, 120M |
| Version of LVGL | v8.3.9 |
| Test Demo of LVGL | Music player |
| Basic Configurations | sdkconfig.defaults.psram_octal_ddr |
### Description of Buffering Mode
| Buffering Mode | Description | Special Configurations |
| :------------: | :-----------------------------------------------: | :---------------------------: |
| Mode1 | One buffer with 100-line heights in internal SRAM | * |
| Mode2 | One buffer with frame-size in internal PSRAM | sdkconfig.test.psram_buffer |
| Mode3 | Full-refresh with two frame-size PSRAM buffers | sdkconfig.test.full_refresh_1 |
| Mode4 | Direct-mode with two frame-size PSRAM buffers | sdkconfig.test.direct_mode |
| Mode5 | Full-refresh with three frame-size PSRAM buffers | sdkconfig.test.full_refresh_2 |
**Note:** To test the above modes, run the following commands to configure project (take ESP32-S3R8 and `Mode4` as an example):
```
rm -rf build sdkconfig sdkconfig.old
idf.py -D SDKCONFIG_DEFAULTS="sdkconfig.defaults.psram_octal_ddr;sdkconfig.test.direct_mode" reconfigure
```
### Average FPS using ESP32-S3R2
| Buffering Mode | Average FPS |
| :------------: | :---------: |
| Mode1 | 22 |
| Mode2 | 16 |
| Mode3 | 14 |
| Mode4 | 18 |
| Mode5 | 16 |
### Average FPS using ESP32-S3R8
| Buffering Mode | Average FPS |
| :------------: | :---------: |
| Mode1 | 30 |
| Mode2 | 25 |
| Mode3 | 25 |
| Mode4 | 26 |
| Mode5 | 29 |
## Troubleshooting
For any technical queries, please open an [issue] (https://github.com/espressif/esp-iot-solution/issues) on GitHub. We will get back to you soon.
To create a project from this example, run:
idf.py create-project-from-example "espressif/esp_lcd_st77903_qspi=1.0.0:qspi_without_ram"