# PAX graphics An MIT graphics library for [Badge.team](https://badge.team/). Version: v1.1.1 # Documentation Documentation can be found [here](docs). # Feature wishlist - GPU acceleration - Antialiasing - Import more fonts - Support for holes in triangulated shapes - Support for outline-based (.ttf or similar) fonts - Built-in simple GUI library - 3D rendering # MCH2022? [MCH2022](https://mch2022.org/) was a hackercamp in the summer of 2022. MCH is the successor of SHA2017, where [Badge.Team](https://badge.team/) made their first badge. The badge is an electronic event badge which can do much more than just show your name. To accomplish all the cool graphics people can draw, this graphics stack was made. # See also - https://github.com/badgeteam/mch2022-firmware-esp32 (firmware for which this was made) - https://github.com/robotman2412/mch2022-badge-tests (firmware i use to test changes) - https://mch2022.org/ (the associated hacker camp) - https://badge.team/ (the team for which i volunteer)
d0e7d4e9353ce162386b33798e19fe29ad2f9358
idf.py add-dependency "robotman2412/pax-gfx^1.1.2"