# engine The pure C99 runtime that does everything visible on screen: scene graph, layout, rendering, text, animation, fonts. Runtime-agnostic by design — `er_scene.h` is the public ABI any frontend (React-on-QuickJS, AOT-compiled React, future Lua / JSON / visual editor) calls into. Contributors working on the engine itself: this is your README. End users writing React apps don't need to know about the layout here. ## Layout | Folder | What lives here | |---|---| | `include/` | Public headers — `er_scene.h` (scene API) and `native_renderer.h` (backend interface). The only headers downstream code is allowed to include directly. | | `core/` | Backend glue, frame tick, time advance. Everything that connects the engine to the hardware-blitting backend. | | `scene/` | Node pool, parent/child/sibling tree, props, dirty tracking, render pass orchestration, hit-testing. | | `layout/` | Yoga-compatible 7-pass flexbox. | | `rendering/` | Painters for the renderable primitives — rounded rectangles, shadows, transforms, image scaling, canvas. | | `text/` | UTF-8 decoder, glyph rasterizer, multi-line layout. | | `animation/` | `Animated.Value` engine, timing/spring/decay curves, native driver. | | `resources/` | Font registry, font blob loader, font bitmaps, built-in font data. Future home for image assets. | | `platform/` | Platform-abstraction hooks the engine needs (time source, optional memory abstractions). Empty today. | | `tests/` | Host-side CTest suites — layout, text. | ## Building The engine is a CMake STATIC library; configure from the repo root, not from here: ``` cmake -S . -B build -DBUILD_TESTING=ON cmake --build build ctest --test-dir build --output-on-failure ``` ## Rules - **No platform headers.** Pure C99. No `stm32h7xx_hal.h`, no `esp_lcd.h`, no `<windows.h>`. Hardware specifics live in `backends/`. - **No React assumptions.** The engine does not import React. Bindings to React (or Lua, JSON, visual editors, anything else) live in `bridges/`. - **No heap during rendering.** All scratch buffers are static, sized at compile time. - **Section banners + JSDoc-style function docs** per the rules in the repo root `RULES.md`.
1321bee3a9b864c315323639b8dc15763ad9c3cd
idf.py add-dependency "themastercoder007/engine^0.1.1"