# 播放嵌入的 WAV 音乐 - [English](./README.md) ## 例程简介 本例程介绍了如何使用 `esp_board_manager` 初始化 codec,获取设备的句柄,并使用 `esp_codec_dev` 的 API 播放 flash 中的 WAV 格式的音乐。 ## 示例创建 ### IDF 默认分支 本例程仅支持 IDF release/v5.5 (>=5.5.2) 及 IDF release/v5.4 (>=5.4.3) 分支。 ### 准备工作 本例程所需的 WAV 格式的音频文件已经存放在 `main/audio_files` 文件夹中 。 ### 编译和下载 编译本例程前需要先确保已配置 ESP-IDF ,如果已配置可跳到下一项配置,如果未配置需要先在 ESP-IDF 根目录运行下面脚本设置编译环境,有关配置和使用 ESP-IDF 完整步骤,请参阅 [《ESP-IDF 编程指南》](https://docs.espressif.com/projects/esp-idf/zh_CN/latest/esp32s3/index.html): ```shell ./install.sh . ./export.sh ``` 下面是简略编译步骤: - 进入播放 Flash 音乐测试工程存放位置 ```shell cd $YOUR_GMF_PATH/packages/esp_board_manager/examples/play_embed_music ``` - 配置 `esp_board_manager` 路径,激活环境(在当前终端下只需要执行一次) ```shell # Ubuntu and Mac: export IDF_EXTRA_ACTIONS_PATH=$YOUR_GMF_PATH/packages/esp_board_manager # Windows PowerShell: $env:IDF_EXTRA_ACTIONS_PATH = "$YOUR_GMF_PATH/packages/esp_board_manager" # Windows Command Prompt (CMD): set IDF_EXTRA_ACTIONS_PATH=$YOUR_GMF_PATH/packages/esp_board_manager ``` - 选择使用的开发板 ```shell idf.py gen-bmgr-config -b esp32_s3_korvo2_v3 ``` - 也可以执行以下命令查看支持的开发板列表 ```shell idf.py gen-bmgr-config -l ``` - 编译例程代码 ```shell idf.py build ``` - 烧录程序并运行 monitor 工具来查看串口输出 (替换 PORT 为端口名称): ```shell idf.py -p PORT flash monitor ``` - 退出调试界面使用 ``Ctrl-]`` ## 如何使用例程 ### 功能和用法 - 例程开始运行后,将自动播放 flash 中的 `test.wav` 文件。输出如下: ```c I (918) BMGR_EMBED_SDCARD_MUSIC: Playing embedded music I (923) PERIPH_I2S: I2S[0] TDM, TX, ws: 45, bclk: 9, dout: 8, din: 10 I (929) PERIPH_I2S: I2S[0] initialize success: 0x3c1629b0 I (934) DEV_AUDIO_CODEC: DAC is ENABLED I (938) DEV_AUDIO_CODEC: Init audio_dac, i2s_name: i2s_audio_out, i2s_rx_handle:0x0, i2s_tx_handle:0x3c1629b0, data_if: 0x3fcea7f4 I (950) PERIPH_I2C: I2C master bus initialized successfully I (960) ES8311: Work in Slave mode I (963) DEV_AUDIO_CODEC: Successfully initialized codec: audio_dac I (964) DEV_AUDIO_CODEC: Create esp_codec_dev success, dev:0x3fceaa48, chip:es8311 I (971) BOARD_MANAGER: Device audio_dac initialized I (976) BOARD_DEVICE: Device handle audio_dac found, Handle: 0x3fce9a7c TO: 0x3fce9a7c I (983) BMGR_EMBED_SDCARD_MUSIC: Embedded WAV file size: 818920 bytes I (989) BMGR_EMBED_SDCARD_MUSIC: WAV file info: 48000 Hz, 2 channels, 16 bits I (996) I2S_IF: channel mode 2 bits:16/16 channel:2 mask:3 I (1002) I2S_IF: TDM Mode 1 bits:16/16 channel:2 sample_rate:48000 mask:3 I (1023) Adev_Codec: Open codec device OK I (5273) BMGR_EMBED_SDCARD_MUSIC: Embedded WAV file playback completed I (5273) BOARD_DEVICE: Deinit device audio_dac ref_count: 0 device_handle:0x3fce9a7c I (5286) BOARD_DEVICE: Device audio_dac config found: 0x3c12f0e4 (size: 92) I (5286) BOARD_PERIPH: Deinit peripheral i2s_audio_out ref_count: 0 E (5288) i2s_common: i2s_channel_disable(1217): the channel has not been enabled yet W (5296) PERIPH_I2S: Caution: Releasing TX (0x0). W (5300) PERIPH_I2S: Caution: RX (0x3c162b64) forced to stop. E (5306) i2s_common: i2s_channel_disable(1217): the channel has not been enabled yet I (5313) BOARD_PERIPH: Deinit peripheral i2c_master ref_count: 0 I (5319) PERIPH_I2C: I2C master bus deinitialized successfully I (5324) BOARD_MANAGER: Device audio_dac deinitialized I (5329) main_task: Returned from app_main() ``` ## 问题解答 1. 如果出现以下错误信息,请执行 `echo $IDF_EXTRA_ACTIONS_PATH` 检查 `esp_board_manager` 路径配置是否正确: ```c Usage: idf.py gen-bmgr-config [OPTIONS] Try 'idf.py gen-bmgr-config --help' for help. Error: No such option: -b ``` 2. 如果需要使用自定义的开发板,请参考 [README_CN.md](../../../README_CN.md) 中关于 **自定义板级** 的说明。
To create a project from this example, run:
idf.py create-project-from-example "espressif/esp_board_manager=0.5.3:play_embed_music"