uploaded 2 days ago
Lightweight Raylib-compatible game runtime and RGB565 software renderer for ESP-IDF
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last_zone_extraction
Standalone native example. This directory includes its own shared launcher and Board.
14.67 MB
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living_worlds
Standalone native game application with its own shared launcher and Board. The Engine is resolved from the Component Registry.
7.56 MB
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minimal
A finite offscreen scheduler and RGB565 framebuffer example. It demonstrates component installation, not display FPS.
1.80 KB
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neon_rift_rally
A standalone native game application with its own shared launcher and Board.
19.97 MB
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raylib_shooter
Standalone native game example with its own launcher and Board. The Engine is resolved from the Component Registry.
617.24 KB
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sky_hop
Sky Hop is a standalone native game application with its own launcher and Board. The Engine comes from the Component Registry.
2.38 MB
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tower_defense
A standalone native tower defense game with its own launcher and Board. The Engine is resolved from the Component Registry.
2.04 MB